Eric Woodie

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Project Cambria / Meta Quest 2 Pro Update from Zuckerberg

Project Cambria or maybe the final name of it the Meta Quest 2 Pro headset gets a few words from Mark Zuckerberg during Meta's Q1 2022 earnings call. Here are those words.

“The last priority I want to discuss today is the metaverse. While we're focusing on the biggest opportunities and challenges of today, I think it's important to build the foundation for the next era of social technology as well.

The centerpiece of our strategy is the social platform that we're starting to build with Horizon. It's still early but as we build out the experience, the next focus will be on growing the community. We plan to launch a web version of Horizon later this year that will make it easy for people to step into metaverse experiences from a lot more platforms, even without needing a headset. I think the best experience will be on virtual and eventually augmented reality platforms -- and especially on our platforms like Quest, where in an upcoming release, from the moment you put on your headset you’re going to be embodied in your Meta avatar and ready to interact in Horizon with your friends right from your Quest home.

But making this available everywhere will mean you can interact with anyone on whatever device or platform that they want to use. Our other focus for Horizon is building out the metaverse economy and helping creators make a living working in the metaverse. We expect to be meaningfully better at monetization than others in this space, and we think that should become a sustainable advantage for our platforms as they develop.

On the hardware side, Meta Quest 2 continues to be the leading virtual reality headset. Later this year, we'll release a higher-end headset, codenamed Project Cambria, which will be more focused on work use cases and eventually replacing your laptop or work setup. This premium device will have improved ergonomics and full color passthrough mixed reality to seamlessly blend virtual reality with the physical world. We're also building in eye tracking and face tracking so that your avatar can make eye contact and facial expressions, which dramatically improves your sense of presence.

It's also a good example of why we're developing hardware in addition to the social platforms. We're bringing Horizon to more platforms, but if you want to be able to make eye contact or have your physical facial expressions just automatically get translated to your avatar in real-time, then our hardware will provide the best metaverse experience -- whether you're playing a game or meeting with co-workers in Horizon Workrooms. We'll share more details about Project Cambria in the months ahead as we get ready to launch it.

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