Project Cambria Update, Color Passthrough & Presence Platform

I’ll start by saying I’m sorry but I was wrong.

Project Cambria is definitely going to push VR gaming into the future. Today Zuck revealed some new info on the experiences coming to the cambria headset in a censored trailer along with a sit down with Jess schell from schell games who created games like i expect you to die and are working on the among us vr release.

In the conversation zuckerberg states the cambria will have a tighter form factor than the quest 2 and confirms the new high resolution color outward facing cameras as well as the depth sensors.

That color camera and depth sensor are the backbone to the newly released Presence Platform. Over the last few months devs have received new features one at a time and now it is ready and available to all developers. Soon we will be fishing in our floor or using spatial anchors to place digital assets in our physical world like this chess board to play with that one other friend you have that plays chess or bring the I expect you to die escape system right into our living room.

Basically the cambria will take the color camera view as your default home and then have assets digitally placed. With this Zuck hopes for mixed reality to help draw new people into vr with the presence platform. Instead of people being placed in a game world like vr they can now be in their physical world with the game placed inside it. So you can play beat saber in your bath tub. He used an example of bringing in a digital ping pong table into your living room and inviting a friend to play. Which makes me wonder if we will be buying games as digital assets in the future, which sounds much better than NFTs…

In the trailer Zuck posted we learned about an experience called the World beyond which uses the presence platform to create all new mixed reality experiences like adding these flowers and this Guitar digitally to your room or turn your walls into a dreamland of whatever you or well a dev can think up.

The world beyond will be available on the quest via app lab soon but of course only the full color pass through version will be available on cambria.

Zuck bucks did finish detailing one of his biggest focuses with cambria is on work and productivity. He expects by the end of this decade to see more people using a vr device at work for more of their work day. So they can have as many monitors as they need, and can collaborate with co workers who are far away but with the presence platform will be in the room with them. And again an innovation on zoom meetings. He also said the word hologram a lot. Star Wars life is not too far.

Lastly I did want to point out that even though the trailer had it pixelated the headset does look very much like the renders produced by Brad and Marcus Kane and peeping through the pixels it doesn’t seem like there will be too much space for light bleed underneath the cambria. Also brad of course saw the controllers on a charging pad and the headset unblurred in the background.

Well I hope to see your presence in this next video and what are your thoughts now that we have some more solid info on cambria. Let me know in the comments and I’ll catch you in the next quickie.

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